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Sword

Weapon · tier 0

Sword is a tier 0 weapon weighing 3, with 120 durability. Equipping it replaces the dodge roll with a dash. Its ground chain runs 3 hits for 350 damage in total.

Ground combo

The mashed chain. Each press inside the previous move's cancel window continues it.
MoveDamageDeliveryHeightActive atReachKnockbackHitstunBlock stunStamina
slash1
→ true_thrust on timing
100meleemid0.38 s of 0.75 s2 m214f (233 ms)16f (267 ms)7.5
slash2
→ true_finisher on timing
100meleemid0.41 s of 0.8 s2 m2.517f (283 ms)19f (317 ms)10
finisher150meleemid0.54 s of 1 s2.1 m6.527f (450 ms)27f (450 ms)15.5

Timed combo

Only reachable by pressing inside a move's pause window. Mashing never gets here — that is the whole mechanic.
MoveDamageDeliveryHeightActive atReachKnockbackHitstunBlock stunStamina
true_thrust
→ true_finisher on timing
200meleemid0.31 s of 0.6 s2.3 m3.520f (333 ms)20f (333 ms)9
true_finisher300meleemid0.62 s of 1.15 s2.2 m1032f (533 ms)30f (500 ms)16

Situational moves

One move each, swung from a specific state rather than as part of a chain.
MoveDamageDeliveryHeightActive atReachKnockbackHitstunBlock stunStamina
Air jab: sword_air150meleemid0.36 s of 0.7 s2 m4.521f (350 ms)23f (383 ms)12.5
Dash attack: dash100meleemid0.3 s of 0.72 s1.9 m5.524f (400 ms)24f (400 ms)13
Roll attack: rising_slash100meleemid0.16 s of 0.45 s1.9 m2.222f (367 ms)20f (333 ms)12

Source

FieldValue
Resourceres://combat/weapons/sword.tres
Idsword
Categories: Weapons