Rapier
Weapon · tier 0
Rapier is a tier 0 weapon weighing 2, with 120 durability. Its dodge is the rapier hop rather than a roll. Its ground chain runs 2 hits for 200 damage in total.
Ground combo
The mashed chain. Each press inside the previous move's cancel window continues it.
| Move | Damage | Delivery | Height | Active at | Reach | Knockback | Hitstun | Block stun | Stamina |
|---|---|---|---|---|---|---|---|---|---|
stab→ stab on timing | 50 | melee | mid | 0.22 s of 0.5 s | 2.1 m | 2.2 | 14f (233 ms) | 16f (267 ms) | 7 |
lunge | 150 | melee | mid | 0.5 s of 0.85 s | 2.4 m | 6.5 | 26f (433 ms) | 24f (400 ms) | 13 |
Situational moves
One move each, swung from a specific state rather than as part of a chain.
| Move | Damage | Delivery | Height | Active at | Reach | Knockback | Hitstun | Block stun | Stamina |
|---|---|---|---|---|---|---|---|---|---|
Air jab: rapier_air | 100 | melee | mid | 0.28 s of 0.6 s | 2.1 m | 3 | 18f (300 ms) | 20f (333 ms) | 10 |
Dash attack: dash | 100 | melee | mid | 0.26 s of 0.6 s | 2.2 m | 4 | 18f (300 ms) | 18f (300 ms) | 11 |
Roll attack: rising_lift | 100 | melee | mid | 0.15 s of 0.4 s | 1.9 m | 2.2 | 20f (333 ms) | 18f (300 ms) | 10 |
Source
| Field | Value |
|---|---|
| Resource | res://combat/weapons/rapier.tres |
| Id | rapier |