Mace
Weapon · tier 0
Mace is a tier 0 weapon weighing 5, with 120 durability. Its ground chain runs 2 hits for 250 damage in total.
Ground combo
The mashed chain. Each press inside the previous move's cancel window continues it.
| Move | Damage | Delivery | Height | Active at | Reach | Knockback | Hitstun | Block stun | Stamina |
|---|---|---|---|---|---|---|---|---|---|
smash1→ smash1 on timing | 100 | melee | mid | 0.38 s of 0.75 s | 2 m | 1.8 | 15f (250 ms) | 17f (283 ms) | 8 |
smash2 | 150 | melee | mid | 0.52 s of 1.15 s | 2 m | 3.5 | 26f (433 ms) | 26f (433 ms) | 14 |
Situational moves
One move each, swung from a specific state rather than as part of a chain.
| Move | Damage | Delivery | Height | Active at | Reach | Knockback | Hitstun | Block stun | Stamina |
|---|---|---|---|---|---|---|---|---|---|
Air jab: mace_air | 100 | melee | mid | 0.36 s of 0.7 s | 2 m | 3 | 20f (333 ms) | 22f (367 ms) | 11 |
Dash attack: dash | 150 | melee | mid | 0.4 s of 0.92 s | 1.9 m | 7 | 32f (533 ms) | 26f (433 ms) | 17 |
Roll attack: rising_smash | 150 | melee | mid | 0.2 s of 0.55 s | 1.9 m | 3 | 26f (433 ms) | 22f (367 ms) | 15 |
Source
| Field | Value |
|---|---|
| Resource | res://combat/weapons/mace.tres |
| Id | mace |